All things must end.

Volume 1

The beginning of the end

Our story begins with our "heros" ariving at there new home, an abandoned office building in the poorer section of Haven City. After a brief interlude in which they get a look at there new place their is a knock on the door, this turns out to be a rather rude and snobby individual called Mr Blue.

Mr Blue then highers the team to collect an item for his boss, a white briefcase with a red symbol on it. After a round of questioning which Mr Blue responds with vague answers they agree and head off to scout the docks and the warehouses nearby to prepare for the theft.

This takes an unexpectedly long time as atlas seems determined to tour the whole city before going to the docks. When they arrive  Birdperson living up to his name turns into a pigeon and flys around with a spy camera attached giving the others a gold view of the warehouses, before he spots a seires of odd boxes allong all the outer walls and most of the warehouses. Deciding he needs a closer look Birdperson flys closer, this activates the parahuman ability detector and they start beeping immediately alerting the near by guards. Wisely backing off he proves that wisdom a fluke by attempting to enter the much higher security docks where he is struck down by the sky wall.

After barely making it to the ground Birdperson changes back to human form and collapses face first in the middle of his allies. Who decide to get out of there unfortunately The Millennial is extremely suspicious and the guards close in on him while this is happening Sin and Quartz run in to the centre of a patrol the three of them are arrested and dragged into a van to be taken to there cells, as Quartz gets knocked out for provoking the guards. Atlas having reached safty immediately leaves it by charging the van seeing a massive hideous beetle man charging them they use the special weapons to incapacitate him. Birdperson seeing this decides to go get some help and goes back to HQ to get Mr Blue after a bit of persuasion Mr Blue disappears and reappears in all the gangs interogation rooms at the same time he sends them home telling them that he'd take care of the situation here.

The team are reunited again as Mr Blue warns them that there will be "consequences for this"  in a brief team meeting they decide to go underground to avoid the sensors after spending  the day gearing up and The Millennial hacking the intranet for a map they dig a tunnel in to the sewers and head for the docks.

After traveling some distance they hear a splashing noise from all directions. Panicing they run back the way they came only to discover that the tunnel had disappeared and that they couldn't make a new one Quartz investigates the area only to uncover two shocking facts; the first is that they are no longer in the sewers and the second is that something human shaped is standing next to them. When he attempts to communicate with it. It lunges at him Quartz launches a Crystal dagger in to its head killing it instantly, after telling the group about this unseen advisary Birdperson becomes a bat and uses his echolocation to look around and finds out that they are surrounded in things that they can't see.


Cthulhu_Man_Dan Cthulhu_Man_Dan

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.